tag:blogger.com,1999:blog-27298911350367364282024-02-07T14:20:29.349+11:00SarioDevEverything to do with SarioDev Apps, Projects and EngineeringAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.comBlogger31125tag:blogger.com,1999:blog-2729891135036736428.post-62881375901445779692018-12-13T21:55:00.001+11:002018-12-13T21:55:51.358+11:00When is the best time to teach my child about Engineering
Engineering is typically one of those subjects that you learn about later in High School and in University. Typically you require a certain understanding of mathematics and science before jumping into the world of Engineering.
What I have found so far running my podcast and the topics I'm covering there is that the concepts behind it all end up being far more important than the technical Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-26394137785702435022018-08-09T17:13:00.000+10:002018-08-09T17:13:10.858+10:00SarioDev: Engineering IRL Podcast | Rev.20 - Networking in Engineering
[TECH] SarioDev: Engineering IRL | Rev.20 - Rev.20 - Networking in Engineering
SFW
Spotify // iTunes // Google Podcasts // Stitcher // Website
In this episode of the Engineering Podcast I go through how computer networking works in as simple way as possible. Weow. After you will learn how to apply this information to real life!Improve your Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-61098388719418427522018-08-06T10:51:00.001+10:002018-08-06T10:51:28.696+10:00SarioDev: Engineering IRL Podcast | Rev.19 - Motivation when working mundane Engineering tasks
[TECH] SarioDev: Engineering IRL | Rev.19 - Motivation when working mundane Engineering tasks
SFW
Spotify // iTunes // Google Podcasts // Stitcher // Website
In this revision of the Engineering Podcast, we answer how to find motivation when working on a mundane task. We all face these kinds of tasks and starting out it may be difficult when it Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-11471827867663616852018-08-05T00:24:00.000+10:002018-08-05T00:24:18.410+10:00Engineering IRL Podcast starts Youtube Channel
If you've been following the podcast or this blog you know that the main focus has been the Engineering IRL podcast!
Today I'm announcing the Youtube Channel and we will be uploading all video content for the Engineering IRL podcast there.
Please subscribe and check out the channel!
EPISODE 1 snippet just dropped!
https://www.youtube.com/watch?v=MatLH9UXHuU
Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-8836434619431422062018-07-26T18:57:00.000+10:002018-07-26T18:57:13.241+10:00SarioDev: Engineering IRL | Rev.1 - Engineering Rep and how to Improve
[TECH] SarioDev: Engineering IRL | Rev.1 - Engineering Rep and how to Improve
NSFW (Possible cursing)
Spotify // iTunes // Google Podcasts // Stitcher // Website
This is the very first installment of Engineering IRL. A great taste into what this podcast is all about.
The Engineering IRL podcast is about improving your engineering mindsetAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-14223515309148885902018-07-26T12:52:00.002+10:002018-07-26T12:52:40.035+10:00SarioDev: Engineering IRL | Rev.17 - IT versus OT and Cybersecurity
[TECH] SarioDev: Engineering IRL | Rev.17 - IT versus OT and cybersecurity
NSFW (Possible cursing)
Spotify // iTunes // Google Podcasts // Stitcher // Website
In this revision of the Engineering Podcast we discuss the differences between IT and OT, explain the key concept of what each are, what the difference is and relevance to cybersecurityAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-2761326681660050122018-07-24T11:52:00.001+10:002018-07-24T11:53:54.338+10:00SarioDev: Engineering IRL | Rev.16 - 1 Drawing can Solve 1000 Problems
[TECH] SarioDev: Engineering IRL | Rev.16 - 1 Drawing can Solve 1000 Problems
NSFW (Possible cursing)
Spotify // iTunes // Google Podcasts // Stitcher // Website
In this revision of the Engineering Podcast we uncover ways you can solve problems via drawings. Technical diagrams usually describe a product or solution, but they can also describe a concept or a process, from which you Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-9885971004521049552018-07-08T11:34:00.000+10:002018-07-08T11:34:10.786+10:00Engineering Podcast Spotify
Exciting news today for the Engineering IRL podcast...
WE'RE ON SPOTIFY
Spotify recently added some more podcasts to be allowed for upload to its platform. As a result the SarioDev: Engineering IRL podcast has finally been accepted!
My goal is that when you search for Engineering in the Spotify app you can find the Engineering IRL show under podcasts within the top 5 results! (The goal)
Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-63717579651596691882018-07-05T15:13:00.001+10:002018-07-05T15:13:29.177+10:00Engineering Podcast - Engineering IRL
I wanted to create a podcast about engineering to open conversations focused on the details of engineering. The day to day work an engineer would go through and then relating those skills to real life.
Taking this concept, this is how the name of the show came to be. Engineering IRL is the name of the podcast and is a shoutout to the everyday stuff, not just the high level marketing things, Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-8935451361395181732018-06-21T18:28:00.000+10:002018-06-21T18:28:28.437+10:00The 10 steps of problem solving like a pro. The beauty in professional problem solving.
Yes.
I'm talking about being an Engineer.
There are 2 main trains of thought with Engineering work for non-engineers and that's trying to change the world with leading edge tech and innovations, or plain old boring math nerd type things.
Whilst, somewhat the case what this means is most content I read around Tech and Engineering are either super technical and (excruciatingly) Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-58794771443008608162018-06-05T12:08:00.000+10:002018-06-05T12:08:02.984+10:00How to get your subconscious to target a specific creative design problem for you
Inspiration can come from the strangest of places.
Sometimes you think you know how you want your new app to look. But in reality you have more of a feeling that you want to get when you see the look of your new app. I know this because I thought I knew exactly how my app will look and when actually putting pen to paper (figuratively) I know it looks nowhere near anything work showing to Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-29447790009136657462018-05-30T19:27:00.000+10:002018-05-30T19:27:03.084+10:00How to get past your creativity block and why you should try new tools for your designLet's explore why the tool has nothing to do with the art, but why the different tools can help you open up your creativity. We can explore other ways to get you out of your rut, no matter what you are designing or trying to be creative about. What tools have you determined will help you solve your problems? Why are you stuck? Lets try beating designer's block.
"A Poor workman blames his tools"Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-41723843017614357672018-05-22T19:07:00.000+10:002018-05-22T23:33:45.409+10:00Why UX is King. User Experience Matters.
If you are an engineer or developer consider this;
It's always interesting when the battle between function and UI/UX as a priority takes place. On the one hand you have the point of view that "if nothing functions, who cares how good it looks" and on the other you have "sure it functions, but who cares if you can't use the thing and it looks bad".
So how do you choose what is the priorityAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-56402411752290012492018-05-18T18:23:00.000+10:002018-05-18T18:30:54.263+10:00The motivation behind your ideas
Sometimes when you are trying to get creative and think of ideas you can get caught up by wanting to incorporate every single idea. Whilst you can come up with several good ideas, sometimes you just need to park majority of them and focus on one.
An idea may be good but the idea inherently adds some layers of constraint that may not be noticeable until you get so far into the project that it Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-64647653369966403082018-05-12T14:26:00.001+10:002018-05-12T14:26:41.448+10:0010Up App Development - How to work through design hurdlesHopefully you all caught a glimpse of my previous post sharing that early stage graphic design has begun (and why and what tool). Well if you look carefully at the image there there is an image of one of the number designs.
The intention was to go with circles surrounding the number and would involve creating each digit possible and number. But there is a fundamental issue with this for Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-67776356698094438112018-05-11T17:47:00.002+10:002018-05-11T17:47:59.365+10:0010UP App Development - early stage graphic designThis is exciting. This is the point in a project where its so early that you quickly learn how many assets you need just to get semblance of anything. Before I continue, here's a quick glimpse into the first 3 items I've started designing for 10Up
Most times there is a balance here between focusing on function and focusing on how things look. Typically you argue with yourself, whats the pointAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-33072295065416390532018-05-09T18:56:00.002+10:002018-05-09T18:56:49.575+10:00Building a Ragnarok Online Server from scratchEver wanted to be in charge of one of those games you played years ago?
If you read my previous post you will know I'm on a bit of a mission to make progress towards my side hustle. Part of that mission is to work on a bunch of side projects.
So here's a bit of a post that won't be a guide on developing a server but moreso covering some of the early stages of setting everything up. YouAnonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-47602411542863214472018-05-08T19:05:00.004+10:002018-05-08T19:05:55.244+10:00How to motivate yourself to work on your side hustleIf you're anything like me you have a side hustle. You work on it when you can, you enjoy it - its your hobby. But if you're anything like me then there's also this thing called life that can "get in the way".
Now, this is normal and it doesn't mean you aren't doing well in the other parts of your life. Once in a while you get randomly inspired to "do something"... maybe you watched some clip Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-13635838024721553062017-10-23T23:53:00.001+11:002017-10-23T23:53:48.038+11:00Moar Blogs ! - Engineering Blog?It's all in the title.
I've been working on a whole bunch of small projects throughout the years, many of which I have shared and had great discussions with people in the past.
Well it turns out that at the end of the day, my favorite topic that's embedded in all my project is Engineering, which turns out to be also what I'm good at.
As I've developed as an Engineer my side projects have been Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-31934791471690276572015-05-24T14:28:00.000+10:002015-05-24T14:28:07.084+10:00SarioDev Submits Rejected Basketball to Android Play Store!
Public Announcement
Exciting News! I have just published Rejected Basketball to the Play Store. After a successful initial testing round, I am proud to announce Rejected Basketball will be coming to Android!
Other platforms to follow.
Ballers, NBA fans and all casual gamers alike are anticipating the release of this app. Don't miss out on your chance to be one of the first to play this game.Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-13087294706256133342015-05-09T19:30:00.000+10:002015-05-09T19:30:01.881+10:00Developing a suitable background for your app. Beta testers wanted !As promised from the previous blog post I will share some insight to the background created for the App and any progress and updates.
The Background
I initially created a background with circles and added some white flashes to give the look of a crowd with photos. Turns out this was distracting in practice to the actual app.
I decided to put a little more detail in the crowd (only Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-26590082100049727292015-04-26T22:06:00.000+10:002015-04-26T22:06:04.513+10:00Rejected Basketball App ready for NBA PlayoffsHere's the latest update of the Rejected Basketball App. After spending some time developing and learning Unity 5 I've finally got in some physics to make the game work. I'm quite impressed with the ability to export to multiple platforms and I've now tested on both iPhone and Android.
So far I've built some sprites, used the splicer got in a backboard and a ring, tracking for the ball Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-57462663244615510772015-04-11T08:45:00.001+10:002015-04-11T08:45:06.136+10:00Unity 5 Experimentation - SariodevI spent around 10 minutes playing with Unity 5 and just using some in built models I've managed to apply some 2D physics and make a plane jump up and down whilst a car jumps towards it.
This was just step one to try and manipulate a couple things. Next step is to build all the graphics for the game so that I can import them to the project. For some initial vector based graphics I'm using Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-49406542015665774812015-04-08T11:11:00.001+10:002015-04-08T11:11:24.872+10:00Building Mobile Apps with Unity 5The next addition to the SarioDev Apps suite is coming soon and this time, this app will have a game engine behind it to bring a better game experience.
After learning mobile development in iOS, Android and Windows it's come to a point where time consumption becomes more and more prevalent. In this case I need a solution with one code base that is compatible with all the platforms I want to Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0tag:blogger.com,1999:blog-2729891135036736428.post-5513065537324277382015-01-10T21:39:00.000+11:002015-01-10T21:39:56.498+11:00IN 5 Coming to iPhone
Tomorrow marks the day when development of IN 5 for iPhone begins !
Definitely looking forward to it. But how did I finally get to the stage where I was ready to start developing it?
After previously reviewing the possibility of learning Swift I decided to just start building with Objective-C. As I've started learning XCODE and using the Apple side of development I'm starting to build some Anonymoushttp://www.blogger.com/profile/02890502455158376425noreply@blogger.com0